Unity3D.tips[1]: Strategies to prevent the collision when a ball rolls from a planar surface to another

Method 1: mega box collider Use a single BoxCollider for all your planes. For example, if you have multiple aligned planes, remove their Collider component (Box, Mesh, whichever they have) and on only one of the planes, add a BoxCollider and adjust its center and size values in the component’s inspector to encapsulate all the […]

[Debian] Japanese IME in GNOME 3 desktop

Surprised The japanese IME on Debian, when installed properly, works pretty much similarly to the Windows 7 one… I was quite surprised by the quality of this software piece. Step by step Install those packages from official repositories: ibus and ibus-mozc (along with their dependencies, of course). Launch the Region & Language settings app. In […]